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Agility fallout new vegas
Agility fallout new vegas








agility fallout new vegas agility fallout new vegas

You can now set separate agility modifiers to weapon reload and drawing speed so they don't need to follow the same formula. This mod provides a scripted replacement for these features using perks, allowing a greater degree of customization with The Mod Configuration Menu. The throwing speed modifier could even go into negatives, making thrown weapons travel backwards. In extreme cases, it can even prevent you from drawing or reloading, getting your character stuck in the animation. So in theory your reload and draw speed would be between 60% and 150% of base depending on agility, but due to the above problem with caps, they can be even higher or lower.

agility fallout new vegas

With default values, every point of agility under or over 5 provides a 10% modifier to reload and draw speed, and every point of strength over or under the thrown weapon's strength requirement provides a 5% modifier to its projectile speed. The settings which affect these features and their default values are fAgilityReloadBase (5) & fAgilityReloadModifier (0.1) for both weapon reload and draw speed, and fThrowingStrengthPenalty (0.05) for throwing range. Something that does not happen with the other derived statistics inherited from Fallout 3, which are correctly calculated between attribute scores of 1 and 10 (bonuses to skills, rad resistance from endurance, carry weight from strength, etc). So if for any reason, you have modifiers to your agility or strength that make scripts report them as under 1 or over 10, your reloading speed and throwing distance will be affected accordingly. The main problem is that the calculations to those derived stats these attributes provide were not capped to a minimum nor maximum score. What you might not know is that, in a typical Obsidian fashion, these new features were not very thoroughly QA, even after the final official patch. There's a less known feature of Strength also affecting the throwing distance of some weapons, namely the melee thrown ones. Thanks to ™ for ™ by ™ for ™ by ™ for ™ by ™ for ™ by ™ for ™ by ™ for ™ by ™ for ™ by ™ for ™ by ™Īs you may know, Fallout New Vegas introduced some little new features regarding Agility, in the form of it also controlling your weapons' reloading and drawing speed. Thanks to the Fallout New Vegas™ development team for the Fallout New Vegas™ videogame by the Fallout New Vegas™ development team. Thanks to the The Mod Configuration Menu™ author for the The Mod Configuration Menu™ mod by the The Mod Configuration Menu™ author. Thanks to the New Vegas Script Extender™ team for the New Vegas Script Extender™ by the New Vegas Script Extender™ team.










Agility fallout new vegas